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CS 1.6 cfg deathrun

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CS 1.6 cfg deathrun Empty CS 1.6 cfg deathrun

Mesaj Scris de Legolas Joi Mar 21, 2013 6:54 am

Cod:
//=======================================================================\\
\\=======================================================================//
//=======================================================================\\
\\ ______ ______ ______ //
// / ____// ___// ____/\ \\
\\ ____ / /\___/ /\__/ /\___\/ ____ //
// /___/\ / /___ / __/\/ /_/ /\ /___/\ \\
\\ \___\/ /_____//__/\_\/_____/ / \___\/ //
// \_____\\__\/ \_____\/ \\
\\ //
//=======================================================================\\
\\=======================================================================//
\=======================================================================/
echo " <<<<======================================>>>>"
echo " <<<<===== SK1P Cfg. Activated ======>>>>"
echo " "
echo " <<<<====== Cfg. Made by SK1P =======>>>>"
echo " <<<<======================================>>>>"



//
//>>>>>>>>>> ( *Binduri* ) <<<<<<<<<<
//
bind "n" "rtd"
bind "+" "sizeup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind ";" "+mlook"
bind "-" "voldn"
bind "=" "volup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+defuse1"
bind "u" "messagemode2"
bind "v" "+setlaser"

bind "x" "radio2"
bind "y" "messagemode"
bind "z" "piss"
bind "Esc" "cancelselsct"
bind "TAB" "+showscores"
bind "CTRL" "+duck"
bind "e" "+speed"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind mwheelup "cl_righthand 1"
bind mwheeldown "cl_righthand 0"
bind r "say /medic"
bind f "say /heal

//
//>>>>>>>>>> ( *Sloturi* ) <<<<<<<<<<
//

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
"
//
//>>>>>>>>>> ( *Setari GL* ) <<<<<<<<<<
//

gl_texturemode "GL_LINEAR_MIPMAP_NEARES"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_cull "1"
gl_d3dflip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_monolights "0"
gl_max_size "512"
gl_overbright "0"
gl_playermip "0"
gl_picmip "0"
gl_polyoffset "0.1"
gl_palette_tex "1"
gl_round_down "3"
gl_spriteblend "0"
gl_wireframe "0"
gl_zmax "4096"

//
//>>>>>>>>>> ( *Setari CL* ) <<<<<<<<<<
//

cl_forwardspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_updaterate "50"
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_shadows "0"
cl_solid_players "1"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_movespeedkey 0.37
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "50"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_vsmoothing "0.05"
cl_corpsestay "600.000000"
cl_cmdrate "101"
cl_radartype "2"

//
//>>>>>>>>>> ( *Setari necesare* ) <<<<<<<<<<
//

console "1.0"
loadas8bit "0"
snd_noextraupdate "1"
fps_max "250"
fps_modem "100"
con_color "225 225 225"
net_graph "3"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
max_smokepuffs "0"
hpk_maxsize "0"
fastsprites "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1.0"
precache "1"
r_bmodelhighfrac "5"
mp_decals "300.000000"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
topcolor "30"
viewsize "120.000000"
model "gordon"
bottomcolor "6"
rate "25000"
ex_interp .05
lookstrafe "0.000000"
lookspring "0.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
setinfo "_red" "tiger"
setinfo "_Old_style_menus" "1"
net_graphwidth "444"
graphheight "64.0"


//
//>>>>>>>>>> ( *Setari pentru sunet* ) <<<<<<<<<<
//

volume "0.1,5" //Volume
suitvolume "0.1"
hisound "1" //Sound high quality
bgmvolume "1"
MP3Volume "0"
//----------------------------------------
_snd_mixahead "0.1"
//----------------------------------------
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"

//----------------------------------------
s_a3d "0"
s_eax "0" CPL FORBIDEN
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
cl_bobcycle 0.8

//
//>>>>>>>>>> ( *Setari pentru mouse* ) <<<<<<<<<<
//

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"
sensitivity "3"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
crosshair "1"
cl_crosshair_color "50 250 50

//
//>>>>>>>>>> ( *Binduri personale* ) <<<<<<<<<<
//

bind F1 "say /\ Re all bY. SchWeppEs /\"
bind F2 "say /\ Sa te vad /\ Very Happy"
bind F3 "say /\ :X WOOOW "X /\Ma-m Intors!!!!
bind F4 "say /\ Prea bun de tine.. Wink /\ "
bind F5 "say /\ A apraut CFGGU lUI SchWeppEs;xD !! !! /\Nu Vil Dau!!!
bind F6 "say /\ 'Pa'sI'Pusi//Napule Wink /\ !"
bind "F7" "say /\ Nici KenDzor'' no da pasta' =]] /\"
bind "F8" "say ---====Noapte Buna ALLzzz====---"
bind F9 " SchWeppEs;xD .cFg is activated

//
//>>>>>>>>>> ( *Scripturi* ) <<<<<<<<<<
//


+=====================+
| Gstrafe |
+---------------------+


alias clg "cl_sidespeed 610; cl_yawspeed -2000"
alias clh "cl_yawspeed 1000"


alias r23s2g "fps_max 601; developer 2; r_drawviewmodel 0;+r ; +m; clg; w; +duck; clh; w ; -duck; -r; -m"
alias l23s2g "fps_max 601; developer 2; r_drawviewmodel 0;+l ; +ml; clg; w; +duck; clh; w ; -duck; -l; -ml"


alias +swn2.gs "alias _special @jump.gs; @jump.gs"
alias -swn2.gs "alias _special"
alias @jump.gs "special xx; l23s2g; r23s2g"

bind e "+swn2.gs"

+=====================+
| Bunny-Hop |
+---------------------+

//=====================
//Bunny-Hop
//=====================
bind "space" "+3"
bind "mwheelup" "+jump"
bind "mwheeldown" "+duck"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"

+=====================+
| Auto-Strafe |
+---------------------+

alias cl "cl_sidespeed 651;cl_yawspeed -2140"
alias ck "cl_yawspeed 1050"
alias -m "-moveright"
alias +m "+moveright"
alias -ml "-moveleft"
alias +ml "+moveleft"
alias w "wait"
alias +r "+right"
alias -r "-right"
alias +l "+left"
alias -l "-left"
alias +d "+duck"
alias -d "+duck"
alias +j "+jump"
alias -j "-jump"

alias r23s2 "developer 2; fps_max 601; +r; +m; cl; w; +jump; ck; w; -jump; -r; -m"
alias l23s2 "developer 2; fps_max 601; +l; +ml; cl; w; +jump; ck; w; -jump; -l; -ml"

alias +swn2.str "alias _special @jump1.str; @jump1.str"
alias -swn2.str "alias _special"
alias @jump1.str "special xx; l23s2; r23s2"
bind mouse3 "+swn2.str"


+=====================+
| Auto-Spin |
+---------------------+


alias +gd "cl_sidespeed 600;cl_yawspeed 630 ; +ml ; +l ;w;w;w;w;w;w;w;w;w; +d ; w ; -duck"
alias -gd "-ml ; -l ; -duck"
alias +h "alias _special gd;gd"
alias -h "alias _special"
alias gd "+gd ; w ; -gd ; special "
bind k +h



alias +gd2 "cl_sidespeed 600;cl_yawspeed 770 ; +ml ; +l ;w;w;w;w;w;w;w;w;w; +d ; w ; -duck"
alias -gd2 "-ml ; -l ; -duck"
alias +h2 "alias _special gd2;gd2"
alias -h2 "alias _special"
alias gd2 "+gd2 ; w ; -gd2 ; special "
bind j +h2



alias +gd3 "cl_sidespeed 610; cl_yawspeed 270 ; +ml ; +l ;w;w;w;w;w;w;w;w;w; +d ; w ; -duck"
alias -gd3 "-ml ; -l ; -duck"
alias +h3 "alias _special gd3;gd3"
alias -h3 "alias _special"
alias gd3 "+gd3 ; w ; -gd3 ; special "
bind l +h3

bind v "say hahaha"
bind c "say /medic"
alias jumpy "say Chemati repede o Asistenta bUnaciune pt 1LeU Repede Repede Mad; jumpy1"
alias jumpy1 "say /medic"
bind c jumpy

alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck"
alias "6s_prestrafe" "6s_forward; 6s_turn"
alias "6s_forward" "+forward; w10; w30"
alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7"
alias "6s_jump" "+jump; wait; -jump; -forward"
alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft"
alias "6s_straferight" "cl_yawspeed 350; +right; +moveright; w7; cl_yawspeed 390; w4; -moveright; -right"
alias "6s_strafeleft" "cl_yawspeed 350; +left; +moveleft; w7; cl_yawspeed 390; w4; -moveleft; -left"

alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"

bind w "+forward;developer 0;fps_modem 200;fps_max 200"
bind a "+moveleft;developer 0;fps_modem 200;fps_max 200"
bind d "+moveright;developer 0;fps_modem 200;fps_max 200"
Legolas
Legolas
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