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CS 1.6 cfg aim

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CS 1.6 cfg aim Empty CS 1.6 cfg aim

Mesaj Scris de Legolas Joi Mar 21, 2013 6:53 am

Cod:
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

//l-am modificat e super bun

bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "-" "sizedown"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "mouse1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "MWHEELDOWN" "+duck;wait;-duck"
bind "MWHEELUP" "+duck;wait;-duck"
bind "," "buyammo1"
bind "." "buyammo2"
name "SiLk"
_cl_autowepswitch 1
cl_cmdrate "50" //Acesta este pt choke in mod normal este 101 dar daca aveti choke la 101 scadezi cu 5 pana va dispare choke
cl_corpsestay "180"
cl_dynamiccrosshair "0"
cl_minmodels "1"
cl_radartype "0"
cl_shadows "1"
cl_showfps "0"
cl_updaterate "50" //Acesta este pt loss cel din fps in mod normal este 101 dar daca va apare loss jos il scadezi cu 5 pana nu mai aveti loss
cl_weather "0"
fastsprites "0"
gl_spriteblend "1"
hud_centerid "1"
hud_fastswitch "1"
hud_takesshots "0"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
rate "5000"
setinfo "_ah" "0"
setinfo "_vgui_menus" 0
sv_region "3"
volume "0.800000"
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.67"
cl_backspeed "400"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_movespeedkey "0.52"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_lw "1"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_timeout "35"
cl_upspeed "320"
cl_vsmoothing "0.05"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
con_color "32 255 32"
console "0.000000"
crosshair "2.000000"
default_fov "90"
developer "1"
drawradar
d_spriteskip "0.000000"
ex_extrapmax "1.2"
ex_interp "0.1"
fakelag "0"
fakeloss "0"
fps_max "101"
fps_lan "101"
fps_modem "101"
gamma "3.000000"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "0"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_overbright "0.000000"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "0"
graphheight "64"
hisound "1.000000"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0.000000"
lambert "1.5"
lightgamma "2.5"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
model "gordon"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
pushlatency "-25"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
s_eax "1.000000"
setinfo dm "0"
setinfo friends "0"
setinfo ghosts "0"
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
sensitivity "2.5"
suitvolume "0.250000"
sv_aim "0.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sv_cheats "0"
sys_ticrate "100"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
_windowed_mouse "0.000000"
zoom_sensitivity_ratio "1.2"
+jlook
+mlook

exec userconfig.cfg
Legolas
Legolas
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